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GameBench now supports iOS 14 and Android 11

GameBench now supports performance profiling on devices with iOS 14 and Android 11. Please update the tools to the most recent version through the GameBench Desktop app or via GameBench Web Dashboard.

Links to the release notes and downloads:
GameBench Desktop app v1.10
GameBench Android app v7.6

If you face any issues, please don’t hesitate to contact support@gamebench.net

Important updates to the GameBench Android app

We are removing our Android app from the Google Play Store next month. All future updates can be downloaded via the GameBench Desktop app. Just connect your device and we’ll ask you to install or update the GameBench Android app. Alternatively you can skip this step. You can always change your preferences in “Settings” -> “Android”.

Mali GPU support and new GPU metrics

GameBench Pro now captures GPU metrics for many popular devices on Kirin, Exynos, or Helio smartphone processors such as Samsung S9, A40, or Huawei Honor 20 Pro or P30. Support for even more devices coming very soon in future releases.

Get even more insight from your GPU usage with Total, Pixel, and Vertex processing metrics. These new GPU metrics make it possible to detect potential bottlenecks in performance. For example, if FPS drops, it can be caused by heavy FX in the game, and Pixel processing usage will show this information.

Session Titles

Do you execute particular test cases or verify specific scenarios during session recording? Now you can title each session by adding test case names or numbers, scenarios names, ticket numbers, whatever you want!
If you’re looking for specific test-cases executed in several sessions and compare their performance, you can find them using the Advanced Search feature!